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Modules -> Render -> Chams

Change the way models are rendered

Settings

Mode - (Enum) NormalFillGlint Fill Settings ColorMode - (Enum) StaticCustomColor Alpha Entities - Configure the entity typesPlayers Self Hostiles Passives Neutrals Vehicles Items Projectiles Others EndCrystals

Commands

  • chams
  • chams mode [value]
  • chams glint [true/false]
  • chams fill_settings.colormode [value]
  • chams fill_settings.color <value>
  • chams fill_settings.alpha <value>
  • chams entities.players [true/false]
  • chams entities.hostiles [true/false]
  • chams entities.passives [true/false]
  • chams entities.neutrals [true/false]
  • chams entities.vehicles [true/false]
  • chams entities.items [true/false]
  • chams entities.projectiles [true/false]
  • chams entities.others [true/false]
  • chams entities.endcrystals [true/false]
  • chams entities.players.self [true/false]
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